Indie hacking in the age of AI
AI made writing and shipping code dramatically easier. The hard parts moved somewhere else: getting into a market and proving your product is actually good.
The job of an indie hacker has changed more in the last two years than in the ten before it. AI did not just make me faster. It moved where the difficulty lives. The parts that used to be the wall, writing the code and getting it deployed, are now the easy part. The parts that used to feel like the reward, having a real market and a product people trust, are now the wall.
It is worth being honest about both sides of that.
What got easier
Writing code. This is the obvious one. A feature that used to be an afternoon is now a conversation. Boilerplate, glue code, the fiddly integration layer, all of it comes out faster than I can type it. I can hold more ideas in flight because the cost of trying one dropped close to zero.
Deployment. Shipping used to be its own skill. Now the same tools that write the code also know how to put it on the internet. Spinning up a site, wiring a database, putting something behind a real domain with a cert: the friction that used to kill side projects on a Sunday night is mostly gone.
When code and deployment both get cheap, you can go from idea to a working thing in front of a user in a single sitting. That is genuinely new, and it is great.
Why easier code is not always good
Here is the catch. When it is easy for me, it is easy for everyone.
The same week I can build something, a hundred other people can build the same something. The MVP is no longer a moat. A working demo proves almost nothing because working demos are now free. If your edge was that you could build it and most people could not, that edge is gone.
There is a subtler cost too. Code that appears quickly is not automatically code you understand. It is easy to end up the owner of a system you did not really design, which is fine until the day it breaks and you have to actually know how it works. Speed without comprehension is debt, and the bill always comes.
What got harder
Market entry. Every category is more crowded than it was, because the barrier that used to thin the herd is gone. Standing out is no longer about shipping. It is about having a reason to exist that the other ten clones do not have.
Proving quality. When anyone can produce something that looks polished, looking polished stops being a signal. Users have learned to be skeptical. Earning trust now takes real proof: it works under load, it handles the edge cases, it is still here in six months, a real person stands behind it. None of that can be generated. All of it takes time you cannot shortcut.
So where does that leave us
I think it is a better time to build than ever, as long as you are clear-eyed about which game you are playing. The advantage is not in being able to make the thing. The advantage is in taste, in picking the right problem, in the parts that compound slowly: a point of view, a reputation, a product that is actually good and stays good.
That is the bet behind everything on the hub. LinkStreak is not another link-in-bio clone, it has a real angle. PourMath earns its traffic by being genuinely useful for a specific job. The build was never the hard part. The reason to exist is.
AI handed everyone the easy 80 percent. The whole game is now the hard 20, and that is exactly where I want to spend my time anyway.
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More on what I am building over on the hub.